So, Kotaku today pointed me to the first of Anita Sarkeesian’s “Tropes Vs. Women in Video Games” videos, and a quick viewing proves it to be pretty well put together stuff!
I applaud Ms. Sarkeesian’s critical (and yet blindingly obvious) reading of some of the medium’s most abundant series, and the discomfort I feel at once more being confronted with the pervasiveness of these tropes in the amusements of my youth is exceeded only by my frustration when I think about how much cooler these series would be if their narratives didn’t rely on such simple formulae. Is it that hard to give a princess a shot at heroism (or at least, you know, agency)?
And now, of course, I’m about to hop back to Yamatai to help Ms. Croft fill some cultists full of arrows. I’m not going to think too hard about how much progress that is, and in what direction.