The music of DuckTales

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Who’s excited for the impending DuckTales remaster? Hands in the air.

Everyone’s hand should be in the air right now. What’s wrong with you people?

I had the opportunity to fool around with WayForward’s remake at PAX East, and I’m fairly confident that Scrooge is in good hands–it feels pretty much identical to the original, and the new visual flair that they’ve laid overtop the old mechanics doesn’t distract much from the exceptionally solid platforming that was the hallmark of the NES classic. I don’t think we’ve got another “Turtles in Time: Reshelled” situation on our hands, is what I’m saying.

One of the things that I’m most curious about with the remake is how WayForward is going to treat the original’s exceptional music. The Penny Arcade Report mentioned in its announcement that Yoshihiro Sakaguchi’s music was not going to be “replaced,” but rather “updated.” As someone who has a deep and abiding love for chiptunes, I would be quite content to have the game’s soundtrack be completely unaltered, but as someone who also has a healthy dedication to the archives over at OCRemix, I’m open to the idea of new takes on old favorites.

The music to DuckTales isn’t just nostalgia-inducing, it’s legitimately great. I’ve argued before that the Moon Theme is the pinnacle of all human musical achievement, and it’s an argument I stand by. Here, have a listen.

What will the updated version of the Moon Theme sound like? Could it possibly be altered and still retain its supremacy over all other musical endeavor?
Maybe, maybe not. If WayForward walks the path of the remixer, it might end up sounding like this OCRemix from the ever-talented Star Salzman:

Listening to this, one almost wishes that WayForward would solicit OCRemixers to redo the entire soundtrack, much like Capcom did for the HD remake of Street Fighter II. But there are other ways to update classics, too, and the Moon Theme isn’t the only brilliant piece in the original DuckTales. Here, for instance, is the music from the African Mines:

Fairly funky, no? Might WayForward, then, choose to update in a similar manner to The One-Ups, who busted out some superb sax in their rendition of the tune?

Listen to that sax! The One-Ups sure know what they’re doing, don’t they? I’ve got my fingers crossed that whatever happens to the music in DuckTales, it captures the spirit of the original pieces in much the same manner as the arrangements I’ve highlighted.

But y’know, as excited as I am to team up with Scrooge McDuck again, I can’t help but be a little forlorn. See, this is my shameful secret: as much as I love DuckTales, as much as I continue to believe that the Moon Theme is a perfect expression of musical brilliance, as much as I have dreams of one day swimming in a money bin full of coins myself, there yet remains a classic Capcom platformer that I think is tragically overlooked, that deserves more love, that is even more chock full of chiptune goodness. It’s a game that I think deserves to be remade even more than DuckTales.

What is it, you ask? What is this pinnacle of perfection, this paragon of playability?

DuckTales 2, of course.

Yes! Scrooge had a second outing on the NES, and it was every bit as fine-tuned and brilliantly balanced as the first. Maybe even more so. It gets overlooked, often, because it came out in ’93, at the twilight of the NES’s life cycle. Admittedly, it didn’t improve on the formula much, but when your source material is as brilliant as DuckTales, you don’t really need to.

And the most important thing, of course, is that DuckTales 2, like its predecessor, had some totally rockin’ chiptune music. Without the Moon Theme it’ll never have as much cultural cache as the original, but just listen to some of these tracks and try to tell me I’m wrong:

Final Boss:

Glomgold’s pirate ship:

And, perhaps my favorite, the music from the final screen (this version is from the Game Boy port):

It may be a madman’s hope, but all I want is for the sales of the DuckTales Remaster to be so overwhelming that Capcom remembers the lonely, forgotten sequel to its masterpiece and finds it in its heart to gussy it up and trot it out just like they’re doing for its big brother.

I’m not going to hold my breath, of course, but then– what does the song say? “Everyday, they’re out there making DuckTales.”

A guy can dream.

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About sinclairvox

Nate Ewert-Krocker has been both a gamer and a writer since he was very small. He believes that gaming, as a medium, deserves to be considered and chronicled with the same level of detail and attention as the rest of our pop culture. He's also an author! You can check out his fiction at www.silentworldpress.com. And, of course, the ol' Google+

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